-Game Developer -
Unity/ Unreal/ C/ C++/ C#
On this platform, I'm looking for opportunities to work with teams I can integrate with and provide meaningful work!
For all my other game jam entries, check here
Latest Project is a 3D platformer with a water-running lizard, now on Steam!
Project Descriptions and Roles ->
Title | Role | Description |
Basil and the Isles of Spice | Controller Programmer, Tech Lead, Lead Producer | Fast-paced, physics-based, water Running Lizard 3D platforming Exploration Adventure as Senior Project at DigiPen Institute of Technology. Engineered Hierarchical State-Machine to handle the protagonist's many abilities |
A Trip Down Memory Train | Animations and VFX Programmer, Audio Programmer, Co-Producer, Game Designer | Surreal, atmospheric, point-and-click adventure for a 2-week game jam. Engineered and Implemented Adaptive Shaders and Audio to highlight and emphasize the finding mechanics and general atmosphere |
Ray's Coast To Coast | Tools and Gameplay Programmer, Designer, Producer | Transcendent, chill, arcade runner for a 48 hr game jam. Created pipeline and tools for level designers and artists to implement on-the-fly patterns of hazards |